Thursday 4 February 2016

Editing Techniques

History of editing 

The first ever film was created in 1895 by the Lumière brother. It was called 'Workers leaving the Lumière factory'.   Georges Melies saw more potential in the filming industry and wanted to buy the same camera as the Lumière brothers but that saw that as competition so he bought one from one from England. One time he was filming a bus and the camera jumped so it had stopped filming the bus and when he got it working again it was film a hearse and there the jump cut was created.
      From there on editing started to develop more and more with effects like fade in, fade out, overlapping dissolves and stop motion photography.  Then from there on it started to get slightly better as film could be copied into the computers so the could edit it on there instead of being all done by hand .

Visual analysis





From about 2;30   there is shot reverse shot. This continues on for  the  next few shots  as the two girls are fighting.  A shot reverse shot is when the camera flips from one person to the other. This way of using the shot reverse shot method creates tension between the characters, the music also adds to this scene.




 This is an example of of shot reverse shot. Showing Homura on the left and Mami on the right.

Continuity:

Establishing shot

An establishing shot is showing you the location of the scene and to help develop on what is going to happen. The shot I have screen shotted is just before Homura and Mami start to fight. It also shows the scenery that they are fighting in, which is all broken down
 The time this part starts is 1:59 and finishes at 2:02.













180%  Rule

The 180% rule is where there is and imaginary line where the camera can not pass that line if it does it breaks that rule. so that mean if someone with hat on was left when the camera moves the would have to still be the left when it went round in the semicircle.
   The time for this shot starts is about 4:42 and finishes about 4:56


Match cuts on action

Match on action shot is where an action will continue in the next shot for example  you see someone maybe opening a car and it will cut to a close up of them opening the car door. How it is  done in this park of the movie is yous see Homura stop time which freezes Mami in time, then Homura pulls her gun out and it cuts to her aiming it at Mami's leg.
This happens at 6:06 to 6:10.










With in the clip I have chosen from the Puella Magi Madoka Magica Rebellion, I do think there is an error as Mami would need something connecting to Homura during the fighting parts as anything not touching Homura would stop in time due to Homura shield stopping and starting time, as you do see Mami's yellow ribbon at the beginning and it disappears during the fighting but then reappears nearer the end.
 1: Ribbon on                                                                                      

                       










2: Fight scene ribbon off














3: Back on after fight scene














Identification with main protagonist or other characters

Screen time
 Both Mami and Homura have a lot of screen time. This film is Homura's story and it is mainly tracking her as she trying to figure out what is going on and why the other characters like Mami can't remember what has gone on. As for screen time the character Nagisa/ Bebe she doesn't have a big part to play in the film as she is a human form of a witch from the anime series Puella Magi Madoka Magica.


















Close-ups


There are close ups through out the clip with a few extreme close ups creating more effect and tension. A close up also helps show the emotions someone is showing. In this case it is the faces, particularly the eyes. In the images shown you can see a worried/frightened look. I do think there are more close ups of Homura due to it being about her and her searching for a way to get Madoka back.








Point of view shot 
A point of view shot is looking through the eyes of someone else to make you feel how they're feeling. Homura as she is about to shoot Mami and debating whether she will shoot her soul gem or her leg.



This happens at 5:49 in the clip chosen.







Reaction shot
A reaction shot is where you have someone talking and then someone reacting to what they have said. In this clip Homura is telling Mami that this place they are in is fake and Mami is surprised by the way Homura is acting because at the beginning of she is really shy.



' You're being tricked by Bebe'
'This is not the real Mitakaihara'







Mami acting really surprised to what Homura just said.







This reaction is from later on in the film where we see Homura turn to the devil and Homura breaking Madoka from her Goddess form






What Madoka is reacting to. This also counts towards motivation editing as it shows her reacting in the image just above and what is going on.



Conclusion

This clip that I chose to look at and find the different editing techniques does consist of most of them. The music for this part of the film fits in very well with the situation that is going on with Homura asking Mami all the question seeing if she could remember anything that went on but as this is Homura's labyrinth she doesn't know what a witch is.


Shot variation


There is a various amounts of different angles, movement, shot distance and mood setting. This helps vary the scene because if it was a long shot it would be boring and not want the view to watch the film anymore or ever again.


















Montage Construction of the time and space of the story both didactically and implied



The montage starts happening when Homura and Mami go into the fight scene. How I think this is done is when Homura stops time and you see the bullets frozen then when time starts again the start looking like fireworks. This happens all the way through the fight scene. A montage is where you have a bunch of shots together of different areas or the same. Also may show someone starting off weak then getting stronger.

https://www.youtube.com/watch?v=pFrMLRQIT_k
Team America Montage 



Providing and withholding information
This is when a character is withholding important information throughout the film and then final say it at the end or not talk about it.
Homura does this quite a bit through the whole movie. She also stays silent when Mami asks whats wrong with her and when she answer it's very blunt.  When Homura talks about it none of the characters really understand other than Sayaka.










Here Homura is saying that one of them could be the witch and Sayaka is agreeing with what is being said due to her remembering what went on.




Parallel editing/cross-cutting
A parallel edit/cross cutting is where you have a couple of scene in different locations and then they connect.
This is happens at the end of the main clip I have chosen when Homura is tied up and you see the fire extinguisher get hit by Sayaka's sword and Homura taken away to a different area in the next part of the film.









Editing rhythm and cutting to soundtrack

The way the editing is done and it doesn't become out of place due to the story line and where it is mostly set in which is Homura's labyrinth. In places through out the film it can be quite fast as it at it is a fight scene/ important part and parts can go slow to help show character development.
     The music within the movie will build suspense when it come a fight scene or a part where the character don't speak and it when shows an upsetting scene or parts happy scene they play an up beat tone of music. Sound effects also help with these sort of scenes.

You can view/ hear this is the clips chosen.

Multiple points of view 

A  multiple points view shot is where it is looking through the eyes of more than one character to show you what the are looking at, to give a feeling of what that character may also be feeling and being able to view the other characters emotion as well. The camera angles also vary.


























Cutaways

A cutaway shot is where it will shot the main shot then to something else then back to the main shot. An example of this could be someone is traveling in a boat then it would cut to a view of a farm then back to someone in the boat. The example I have here is where Homura is talking to Madoka and to shows the glass corridor then cutting to Madoka trying to turn to her godess form then back to the glass corridor.

















Jump- cuts

A jump cut is when two or more shot following each other have slightly different camera angles and normally of the same scene. This can make you feel like you are jumping a bit in to the future.














References

https://wiki.puella-magi.net/

https://www.youtube.com/watch?v=6uahjH2cspk
Name of video : The History of Cutting- The Birth of Cinema and Continuity Editing 

https://www.youtube.com/watch?v=ThM-N6xKGoo

Name of video: Madoka Magica: Rebellion - Bus scene 

https://www.youtube.com/watch?v=-f4clXg9n-U
Name of video: Puella Magi Madoka Magica: Rebellion- Homura vs Mami 60fps Fl - sub ESP & ENG

https://www.youtube.com/watch?v=cJak9H80lPM
Name of video: Madoka Magica Rebellion - Homura and Sayaka confrotaion English Dub

https://www.youtube.com/watch?v=dDYnj5V6sOU
Name of video: Rebellion - The Captured Witch - Eng dub

https://www.youtube.com/watch?v=Mg8xgMK24jk 
Name of video:Devil Homura is Born...

https://www.youtube.com/watch?v=w6NwQ2FZut0
Name of video:  Madoka Magica Rebellion


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